Services

  • face setups (joints, blendShapes, mocap)
  • game rigs (compatible with game engines, UE, Unity)
  • VFX rigs (realistic setups, muscles, correctives, dynamics, wrinkles)
  • cartoon rigs (stretching, bending, IK FK etc.)
  • modeling (cleanup, retopology, UVs)
  • consulting (pre-production planning)
  • eshop (rigged assets, tutorials)

AND MORE …

  • pipeline compatible (adjusting rigs to your pipeline)
  • animation tools (IK FK match, space switch match, skeleton bake etc.)
  • flexible project size (from single character to full feature production)
  • artist contacts (let us help you find animators, modellers etc.)

Our Clients

Capcom
BRON
2K Games
PuppetWorks Animation Studio
Realtime UK
Freefolk VFX
Progressive FX
Cubica VFX

Our Work

Go to NEWS page to check out some of our projects

About

RIG-IT.net is outsource rigging service based in Czech Republic. Our goal is to build robust and user-friendly character rigs for our clients and offer solution for this part of animation pipeline.

It was founded in 2015 by Jakub Krompolc bringing experience from leading industry companies with vision to develop flexible online service.

Our offices:

Atrium House
V Olsinach 2300/75
108 00 Praha 10
Czech Republic

Zamecke nam. 47
738 01 Frydek-Mistek
Czech Republic

Contact Us

email: info@rig-it.net

phone: +420 792 451 754