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Mines of Dalarnia 2

In 2022 we worked on a one rig asset for a short cinematic for Mines of Dalaria 2. CG production by Moonrock Animation Studio. With have built Miner rig with around 10 different variations of geometry. The animation scene was then populated with this rig asset and individual variation option.


The game Oddballers was released two months ago, and we had the pleasure of working on the rigs for it in collaboration with Ritzy Animation, who handled all of the 3D production. Their expertise and dedication to the project resulted in a seamless integration of our rigs, and the gameplay clips showcase the stunning visuals…


Here another project we worked on – for IXION game cinematic we have rigged Vanir character, mainly the face rig which is in the most shots.   Full animation and rendering was done by Flipbook Studio. Vanir face animation test

2 animated animals with detailed face rigs

Alba animals

Recently we made animal rigs and 2 cartoon biped setups for Ritzy Animation project Alba – game cinematic supporting ecology and planting trees. We had fun making these cartoon rigs and the result is amazing. Face rigs were combination of joints and 2d projected mouth textures sliding on the head geometry. Our thanks go to…

Craft Legend

For a mobile game Craft Legend we rigged 7 characters in 2019. Each had a complete face rig, carefully skinned costumed, few gun and sword props. We also used simple muscles for should and back areas to support anatomy shape with more muscular characters.   We appreciate this opportunity from PuppetWorks!

Forge of Empires

Another fun game cinematic where rigged the characters was Forge of Empires : Time Machine. team has rigged the woman Berta character, costume variations of the husband Bert and pterodactyle – both primeval and futuristic. Our Polygonbay artist also helped with making groom setup for the woman hairstyles. Complete cinematic was produced by PuppetWorks.

Destroy All Humans

One of our major projects in the beginning of this year was cooperation with game cinematic studio PuppetWorks. Our team has made rig setups for all characters in this animation. From main character Crypto alien to soldiers and civilians. Our assets division Polygonbay also provided few additional character models including grooming.

God Kings

Early this year we worked on rigs for new game trailer God Kings. has created biped and face rigs for giant Crocodile and Elephant god characters along with additional muscle setup in fleshy parts and simple nCloth simulation for elephant`s kilt armor. The whole animation and rendering was made by PuppetWorks.