RIG-IT.net had the amazing opportunity to provide rigging for various characters – both full creatures and digi doubles on the latest horror sequel IT Chapter Two. We would like to thank to Cubica VFX for contacting us about this work.
Here is one project from 2016 that we wanted to share here. RIG-IT.net worked on 4 characters: Eagle, 2 bears and lion rendered in Unreal Engine. All rigs were made compatible for Unreal Engine environment, so the skeleton structure and deform setup was adjusted. Rigs were made for canadian studio Digital Dimension and production was…
Another fun game cinematic where RIG-IT.net rigged the characters was Forge of Empires : Time Machine. RIG-IT.net team has rigged the woman Berta character, costume variations of the husband Bert and pterodactyle – both primeval and futuristic. Our Polygonbay artist also helped with making groom setup for the woman hairstyles. Complete cinematic was produced by PuppetWorks.
RIG-IT.net has just finished work on CG feature character rigs for new animated movie Cricket & Antoinette. We are excited having the opportunity to work on such unique characters and make some of our most advanced cartoon setups. Our team has created rigs for 2 hero characters Ket and Antoinette and 8 side characters. For…
For Singapore based post-production CUM Creative, we have rigged 3 humans with simple face rigs and also 1 dog setup. Fun project with stylised characters and puppet animation look.
One of our major projects in the beginning of this year was cooperation with game cinematic studio PuppetWorks. Our team has made rig setups for all characters in this animation. From main character Crypto alien to soldiers and civilians. Our assets division Polygonbay also provided few additional character models including grooming.
Early this year we worked on rigs for new game trailer God Kings. RIG-IT.net has created biped and face rigs for giant Crocodile and Elephant god characters along with additional muscle setup in fleshy parts and simple nCloth simulation for elephant`s kilt armor. The whole animation and rendering was made by PuppetWorks.
We have rigged 2 zebras (one was very fat!) and a cheetah for a commercial produced at Sehsucht VFX studio. Face rigs were created for each animal as well as muscles setup for slim Zebra and Cheetah to help achieving realistic look in action poses.
It has been exciting to work on the rigs for LEGO Overwatch product commercial. Here is the final animation. Also thanks for the opportunity from Animatrix studio. RIG-IT.net has built all the humanoid rigs and we love the result which is in Lego movie style.
Here is one character we rigged last year – a metal dragon for Seagate commercial. Muscles were used for better body deformations. We have also added nCloth blend setup to enhance wing membranes with subtle dynamics. This custom rig was made for DigitalApes VFX production.