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We have recently helped with rigs for this amazing mobile game Big Helmet Heroes. Out now on Android! https://play.google.com/store/apps/details?id=com.exaltedstudio.bighelmetheroes RIGIT team created cartoon bending and stretching rig for the realtime warrior character with variations in geometry (in game jargon “different skins”).
We have made 2 rigs we made for Killmaster Games indie project – Kebe (monkey) and Widget (humanoid). Widget rig has arms which can grow bigger, Kebe has detailed eyelids setup and each asset also has skinning skeleton group for smooth export to the game engine environment – rig-it.net game rigs standard feature.
Apart from skinning many Warhammer Vermintide 2 game characters, we also had opportunity to rig the knight`s hand and tarot card setups for this intro animation. We used part of our standard biped rig and scripted custom card rig with many bend deformers. This project was done in cooperation with Rascals, Prague.
Here is trailer for Warhammer Vermintide 2, the game where we helped with skinning almost every character you can see there. It is great to see work of our team and the game looks amazing. Also big thanks to Rascals from Prague for this opportunity for cooperation.