Forge of Empires

Another fun game cinematic where rigged the characters was Forge of Empires : Time Machine. team has rigged the woman Berta character, costume variations of the husband Bert and pterodactyle – both primeval and futuristic. Our Polygonbay artist also helped with making groom setup for the woman hairstyles. Complete cinematic was produced by PuppetWorks.

Cricket & Antoinette has just finished work on CG feature character rigs for new animated movie Cricket & Antoinette. We are excited having the opportunity to work on such unique characters and make some of our most advanced cartoon setups. Our team has created rigs for 2 hero characters Ket and Antoinette and 8 side characters. For…

Destroy All Humans

One of our major projects in the beginning of this year was cooperation with game cinematic studio PuppetWorks. Our team has made rig setups for all characters in this animation. From main character Crypto alien to soldiers and civilians. Our assets division Polygonbay also provided few additional character models including grooming.

God Kings

Early this year we worked on rigs for new game trailer God Kings. has created biped and face rigs for giant Crocodile and Elephant god characters along with additional muscle setup in fleshy parts and simple nCloth simulation for elephant`s kilt armor. The whole animation and rendering was made by PuppetWorks.

Norm guy

Our team has rigged stylised speaker character called Norm for health PW Warrior campaign. We have enjoyed mainly the work on detailed face rig which was combination of blendShapes and joint based controls. Our inspirations were Pixar old man characters from Geri`s Game and UP.

LEGO Overwatch

It has been exciting to work on the rigs for LEGO Overwatch product commercial. Here is the final animation. Also thanks for the opportunity from Animatrix studio. has built all the humanoid rigs and we love the result which is in Lego movie style.

Metal Dragon

Here is one character we rigged last year – a metal dragon for Seagate commercial. Muscles were used for better body deformations. We have also added nCloth blend setup to enhance wing membranes with subtle dynamics. This custom rig was made for DigitalApes VFX production.

Forestias characters

We have recently provided 6 human heroes, 2 animal and 10 background rig setups for this Forestias christmas commercial with CG feature style characters. Apart from advanced face rigs, the setups had secondary dynamics hair and stretchy body controls. The animation production was done by Yggdrazil Animation.

Killmaster game rigs

We have made 2 rigs we made for Killmaster Games indie project – Kebe (monkey) and Widget (humanoid). Widget rig has arms which can grow bigger, Kebe has detailed eyelids setup and each asset also has skinning skeleton group for smooth export to the game engine environment – game rigs standard feature.