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Golf Is Good

Another project with Ritzy Animation is complete. Golf is Good promo needed 4 characters to be rigged. Currently first one with 3 characters is out and available to see below. RIG-IT team created full face cartoon setup with bend-squash heads, sticky lips and other features. Costume variations and also nCloth setup which was very subtle…

Brewing Dolphin

We rigged all animals for Brewing Dolphin commercial. The work was nice combination of various character rig types from quadruped, with frog goin slightly into cartoon stylised features, to biped ostrich, typical ungular quadruped for sheep and a fish rig for dolphin at the end. Dual quaternion blend weights helped with maintaining volume on eyelids.…

Smyths Toys

In summer 2020 we worked on SMYTHS Toys commercials rigging the toys characters. With exception of the Boy, which was a reused asset from previous adds.   We were contacted by well known London post production FREEFOLK to contribute on this combined live action – CG animated spot. Your browser does not support the video…

Girl face in front of purple and blue background

Baby.Blue

Our first realtime digital human project. For SorryWeCan agency RIG-IT made body and face setup of Bejby.Blue character used for new advertising campaign by slovakian bank TATRA BANKA. The character was setup for Unreal Engine and runs in realtime. Face setup was mainly based on iPhone AR Face Anchor shapes to be easily driven by…

Baby and Lino

Our team rigged 3 characters for a new Podravka Lino commercial. We had a variety of styles in the face setups with cartoon character Baby and company brand Lino bear. Mom being secondary character was rigged with our standard face setup. Our team also helped with some topology modeling. Complete animation spot was made by…

VirginMedia Seal

Here is our first published project of year 2020 – another fun cooperation with Untold Studios, where we rigged a realistic seal for the Virgin Media new campaign. The seal rig actually had few cartoon features since it can stretch and squash, but it was used within limits. Face rig was mostly based on detailed…