God Kings

Early this year we worked on rigs for new game trailer God Kings. RIG-IT.net has created biped and face rigs for giant Crocodile and Elephant god characters along with additional muscle setup in fleshy parts and simple nCloth simulation for elephant`s kilt armor. The whole animation and rendering was made by PuppetWorks.

Norm guy

Our team has rigged stylised speaker character called Norm for health PW Warrior campaign. We have enjoyed mainly the work on detailed face rig which was combination of blendShapes and joint based controls. Our inspirations were Pixar old man characters from Geri`s Game and UP.

LEGO Overwatch

It has been exciting to work on the rigs for LEGO Overwatch product commercial. Here is the final animation. Also thanks for the opportunity from Animatrix studio. RIG-IT.net has built all the humanoid rigs and we love the result which is in Lego movie style. https://youtu.be/ynTLRWMHiAQ Some insight to how our LEGO rig was made:

Metal Dragon

Here is one character we rigged last year – a metal dragon for Seagate commercial. Muscles were used for better body deformations. We have also added nCloth blend setup to enhance wing membranes with subtle dynamics. https://youtu.be/SpTcfeegUMQ This custom rig was made for DigitalApes VFX production.

Killmaster game rigs

We have made 2 rigs we made for Killmaster Games indie project – Kebe (monkey) and Widget (humanoid). Widget rig has arms which can grow bigger, Kebe has detailed eyelids setup and each asset also has skinning skeleton group for smooth export to the game engine environment – rig-it.net game rigs standard feature.

Hearts and Human Anatomy

In July we worked on very interesting project, rigging human anatomy models for Electric Theatre Collective project – British Heart Foundation ‘Shadows’.   RIG-IT.net has created biped setup for matchmoving into live action shots with real people with stretchy options and proportion variations including a baby. You can watch the full commercial here: One of…