Brewing Dolphin

We rigged all animals for Brewing Dolphin commercial. The work was nice combination of various character rig types from quadruped, with frog goin slightly into cartoon stylised features, to biped ostrich, typical ungular quadruped for sheep and a fish rig for dolphin at the end. Dual quaternion blend weights helped with maintaining volume on eyelids.…

Maya Bufo webinar

In July we presented our Bufo rig we made for Autodesk in Maya. This is now online and you can see in a short video how we make rigs at RIG-IT.net from skeleton scene and scripting procedural process to various rig features.   You can have a free copy of the tutorials we made and…

Hitman’s Wife’s Bodyguard

We have worked on various digi double rigs including Face FACS setups (including Morgan Freeman) some expression shapes by WorldWide FX, some of them by RIG-IT and couple of props (rollercoaster, carousel cabin) on a movie Hitman’s Wife’s Bodyguard which was recently released.   All postproduction was done by WorldWide FX, London. Their demoreel below…

IXION Vanir

Here another project we worked on – for IXION game cinematic we have rigged Vanir character, mainly the face rig which is in the most shots.   Full animation and rendering was done by Flipbook Studio. Vanir face animation test

2 animated animals with detailed face rigs

Alba animals

Recently we made animal rigs and 2 cartoon biped setups for Ritzy Animation project Alba – game cinematic supporting ecology and planting trees. We had fun making these cartoon rigs and the result is amazing. Face rigs were combination of joints and 2d projected mouth textures sliding on the head geometry. Our thanks go to…

Smyths Toys

In summer 2020 we worked on SMYTHS Toys commercials rigging the toys characters. With exception of the Boy, which was a reused asset from previous adds.   We were contacted by well known London post production FREEFOLK to contribute on this combined live action – CG animated spot. Your browser does not support the video…

Girl face in front of purple and blue background

Baby.Blue

Our first realtime digital human project. For SorryWeCan agency RIG-IT made body and face setup of Bejby.Blue character used for new advertising campaign by slovakian bank TATRA BANKA. The character was setup for Unreal Engine and runs in realtime. Face setup was mainly based on iPhone AR Face Anchor shapes to be easily driven by…